08 / Modules

Client

The menu and the client itself. 4 modules, 28 settings.

AntiCheat

18 settings

Spots other players cheating and warns you with a notification.

SettingTypeWhat it does
SensitivityModeLow: only blatant cheats, almost never wrong. Normal: balanced. High: catches more, now and then wrongly.
AlertCooldownSliderSeconds before a player can be reported again for the same check (repeats while it's on screen stack onto it).
KillAuraToggleHits well off their aim or through walls, two players at once, a still aim snapping onto hits.
ReachToggleHits from further than the closest they could have seen the victim.
VelocityToggleRising or carried less by a hit than vanilla's least (learns the server's knockback from everyone).
KeepSprintToggleKeeping all their speed through sprinting hits, where vanilla keeps about 70%.
AutoBlockToggleSwinging while blocking the whole time, swing after swing.
CriticalsToggleCritical hits without leaving the ground.
FakeLagToggleLag spikes right before their hits, time after time.
MotionToggleJumps and falls off vanilla's exact curve: fly, glide, high or low jumps, step, spider.
SpeedToggleMore ground than vanilla's speed bound allows, or turning in mid-air harder than the keys can.
NoSlowToggleFaster than vanilla allows while blocking, eating, drawing a bow or sneaking.
SprintToggleSprinting while using an item or sneaking, or sideways and backwards.
TimerToggleJumps taking fewer ticks than vanilla's, on average.
NoFallToggleClaiming to stand on the ground in mid-air.
ScaffoldTogglePlacing against sides they couldn't see, turning round to place and back every block.
IgnoreTeammatesToggleDon't check your teammates.
IgnoreBotsToggleDon't check what AntiBot says is a bot (an NPC).

EditHUD

No settings

Move HUD elements around. Also in the menu header.

Notifications

2 settings

Toasts for module toggles and events.

SettingTypeWhat it does
DurationSliderMilliseconds each notification stays on screen.
ModuleTogglesToggleShow when modules are switched on or off.