ModuleCheat

Nametags

Better nametags, visible through walls.

Category
ESP
Settings
19
Mode settings
3
Legit Mode
Hides it
On this page

Font

Mode
  • Minecraft

    Default

    The game's own text.

  • Client

    The menu's typeface.

Name

Mode
  • Full

    Default

    The name as the server shows it, with rank and team prefix.

  • Plain

    Just the name, in its team colour.

Players

Toggle
Default
On

Tags for players.

When on

Teammates

Toggle
Default
On

Tags for your teammates too (needs Teams). Off: they keep the game's own.

Bots

Toggle
Default
Off

Tags for what Anti Bot says is a bot.

Mobs

Toggle
Default
Off

Tags for hostile mobs.

Animals

Toggle
Default
Off

Tags for animals and other passive creatures.

Invisibles

Toggle
Default
Off

Show tags for invisible entities.

Self

Toggle
Default
Off

Show your own tag in third person.

Health

Toggle
Default
On

Show health, and absorption in gold after it.

Distance

Toggle
Default
Off

Show distance in blocks.

Equipment

Toggle
Default
On

Show held item and armor above the tag.

When on

Enchants

Toggle
Default
Off

Short enchantment labels over each item (S4 = Sharpness IV).

Through Walls

Toggle
Default
On

Show tags for entities behind blocks.

Scale

Slider
Default
1
Limits
0.5 to 2
Step
0.05

Tag size.

Shrink With Distance

Toggle
Default
Off

Tags get smaller further away, like the game's own. Off: always the same size.

Background

Slider
Default
0.6
Limits
0 to 1
Step
0.05

Background opacity (none: the text gets a shadow instead).

When above 0

Depth

Mode

How the tags' boxes are drawn: Theme follows the Themes page's Depth. Glass, Solid or Flat set it for them alone.

  • ThemeDefault
  • Glass
  • Solid
  • Flat

Max Distance

Slider
Default
0
Limits
0 to 256
Step
8

Only show tags within this many blocks (0 = no limit).