ModuleCheat

Dash

Take a hit without the knockback and dash on, flying with one that pushes you forward.

Category
Network
Settings
14
Mode settings
3
Legit Mode
Hides it
On this page

When it starts holding.

  • Hit

    Default

    At the knockback you take.

  • Key

    While you hold Dash Key.

  • Both

    Either.

For Key and Both

Dash Key

Key
Default
None

Hold it to dash: everything waits while it's down and goes when you let go.

What you send.

  • Off

    Goes out as usual (the server sees you move).

  • Hold

    Default

    Waits too, and goes at once when it lets go (you dash ahead on everyone's screen).

  • Pulse

    Goes in bursts every Pulse (you jump from spot to spot).

    Pulse

    Slider
    Default
    450
    Limits
    150 to 1000
    Step
    25

    Milliseconds between bursts.

For Hold and Pulse

Release On Use

Toggle
Default
On

Your hits and block placements first send what's held, so the server judges them where you are.

Server Body

Toggle
Default
On

Leave a copy of yourself where the server has you while it holds (only you see it).

  • Pick

    Default

    You take the last knockback that came, and it lets go as soon as one pushes you the way you're going.

    Max Angle

    Slider
    Default
    60
    Limits
    10 to 120
    Step
    5

    How far off where you're going a knockback may push and still count as forward, in degrees.

    Min Strength

    Slider
    Default
    0.25
    Limits
    0 to 1.5
    Step
    0.05

    How hard it must push to be worth flying with, in blocks a tick (a sword hit is about 0.4).

    Jump Reset

    Toggle
    Default
    On

    Jump as the knockback you're left with lands, so it pushes you less.

  • Cancel

    Your knockback is thrown away (an anticheat that checks knockback sees that).

Hold Time

Slider
Default
1500
Limits
200 to 4000
Step
50

The longest it holds, in milliseconds: then it lets go whatever came.

Keep World

Toggle
Default
On

The world goes on while it holds: others moving, blocks, chat, sounds, the scoreboard and your health.

Cooldown

Slider
Default
250
Limits
0 to 3000
Step
50

Milliseconds after it lets go before it can hold again.

Indicator

Toggle
Default
On

A tag under your crosshair while it holds: the time left, and which way the knockback it holds would push you.