Kill Aura
Turns toward nearby targets and hits them.
- Category
- Combat
- Settings
- 24
- Mode settings
- 5
- Legit Mode
- Hides it
On this page
Mode
ModeSingle
DefaultStays on one target while it can.
Switch
Goes from target to target.
Switch Delay
- Default
- 200
- Limits
- 0 to 1000
- Step
- 10
Milliseconds on a target (after a hit) before the next.
Max Targets
- Default
- 3
- Limits
- 2 to 10
How many of the best targets it goes between.
Priority
ModeWhich target first.
Distance
DefaultYaw
Nearest your crosshair.
Armor
Least armoured.
Threat
Weakest weapon.
Health
Lowest.
Hurt Time
Can be hurt soonest.
Clicks per second: a random rate in this range.
Randomization
ModeNormal
A random rate per click.
Extra
DefaultBursts and fast/slow phases.
Extra Plus
Drifts, tires and rests like a person.
Range
- Default
- 3
- Limits
- 2 to 6
- Step
- 0.05
How far it hits from, eyes to hitbox (vanilla reaches 3).
Swing Range
- Default
- 4
- Limits
- 2 to 8
- Step
- 0.1
It turns toward targets this close and swings, hitting once they're in Range.
FOV
- Default
- 360
- Limits
- 30 to 360
- Step
- 5
Only targets within this angle of your view (360: all around).
Rotations
ModeSilent
DefaultThe server sees you look at the target, your camera stays.
Move the way the server sees you look, so your movement matches it (off: you keep your camera's direction, which can flag).
Lock
Turns your camera onto it.
None
Only hits what you already face.
For Silent and Lock
Degrees it turns each tick (a random amount in this range).
Also hit targets you can't see (off: it aims at a part of them you can see).
Hit Back
- Default
- 0
- Limits
- 0 to 10
Ticks after you're knocked back that it hits every tick, to trade straight back (0: off).
Auto Block
ModeOff
DefaultLegit
Blocks with your sword between hits and lets go a tick before each.
Only while you hold attack.
What you can be holding for it to fight (Anything: always).
Attack players.
Attack hostile mobs.
Attack animals and other passive creatures.
Attack invisible entities.
Don't attack with a chest or your inventory open.
Draw a box around the target (red while it's hurt).
When on
Colour of the target box (Theme: the menu's theme colour).